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  1. Earlier
  2. Changed pricing on items to build concrete material: Exile_Item_MetalBoard from 2000 to 20000 Exile_Item_MetalPole from 2000 to 20000 Exile_Item_Cement from 2000 to 50000 Exile_Item_Sand from 2000 to 50000 Sellprice of these items is still 500 poptabs. Changed respect tiers Level5 = from 5000000 to 3000000 Level6 = from 9000000 to 5000000 Level7 = from 15000000 to 8000000 Level8 = from 20000000 to 15000000
  3. Added a lot of missing RHS weapons/ammo to the traders. Added A-29 Super Tucano (900k) Added 2 mi24 variants with miniguns only (850k) Added 3 new currency items: Money (500k) Toilet Paper (5 mil) Suitcase (10 mil) Added optional mod that you can load https://steamcommunity.com/sharedfiles/filedetails/?id=772802287 Fixed some vehicle prices (AA with Zephyrs was 110k instead of 1 mil Pepega) Coming soon :tm: : Loadouts Re-do Prices Re-Balance Moar Vehicles/Weapons New Player Market Some other cool scripties Various Fixes Map Update
  4. If you find any issues or bugs...Please post in discord #support-arma-mili with as much info as possible. If you find something you think isn't appropriate to post in public. Feel free to contact Adam or myself via direct message. Auto-run bug resurfaced for some, we are working to correct that. Also, economy...Some things that are still in the trader that have a high price / respect requirement are disabled for a few days. They will be adjusted and added back as people get established, usually 3 to 4 days for tanks, certain attack helis. Jets will be disabled for roughly a week or so. Any questions or concerns please feel free to post in discord.
  6. Can the old AWG militarized server come back to chernarus instead of lingor? More people would play it
  7. Dvago


    I am up for play if u haven't found any, might look for a third & fourth
  8. Mod update: CBA change log: https://steamcommunity.com/sharedfiles/filedetails/changelog/450814997 Players might experience issues updating. It is patch Tuesday for steam, DO not delete mods or move files around. If you do have issues tag me, I'll try to get you a mirror and give you instructions on how to manually update CBA.
  9. Would like to see more uniforms and other gear added especially stuff from new updates and of course GREF and SAF. If necessary I can write down the IDs of all the stuff thats not featured in current traders.
  10. Just looking for either 2 people or a team of 2-4 people to play with and have some fun. 22 w like 3k hours in to exile itself.
  11. Sorry for the delay, I pushed some temp prices I promised yesterday. Over the next few days I'll add items back in. Some of the categories will be blank right now, for example RAF stuff. In the future this won't be a problem. How items are priced and organized will be redone and generated automatically, This will allow us better control for events such as holidays etc..
  12. Nothing major - Lockers added to high end vehicle / Gear traders - Additional keys added for optional mods Dynasound enhanced soundscape Blastcore Standalone WarFx Thanks Seth for reminding me, I forgot to add them back when we demonetized. They will remain for lingor as well.
  13. -Carrier removed. -Dynamic Loadouts moved to Pokorovsk Airfield no safezone. -Lockers added to Pokorovsk.
  14. -Dynamic loadouts added back -Carrier Added back -Pylon prices reduced -Jet prices reduced -Pancir added to high end -ATGM limits removed -Carrier safezone and lockers added. Do not camp carrier. Do not use carrier to evade combat. Do not block deck. If you manage to botch landing / ramming the control tower. We will not comp you for ending up in the water. If you have to rotate your jet, make sure the wing clears objects. Bad things will happen... Use the catapult launch. Taxi to the catapult, action menu should show new option. Hold space bar. **** Please keep the Jet spam air-to-air. Do NOT spam spawn towns. Mark the traders, avoid shooting unarmed air/ground vics. Constant abuse will result in changes removed. Have fun
  15. - RHS T14 removed Oops from staff on this one...We missed the part in the change logs about the T14 and it got added. After a quick search for a debug message, I found the following: https://h0udini.com/6b047/5d84bd45b19e0.png All tanks removed from VG will be replaced when / if RHS updates the T14
  16. Not sure which little bird it is but basically can’t lock on with aa launcher until it’s like under 300m away.
  17. flares arent working correctly (they dont deploy)
  18. OP will update the post listing all the issues found with RHS vehicles for the next few days, please post them below here.
  19. RHS USAF & AFRF added back. Old prices so bare with me. Enhanced movement and Urban Rappelling added as well. RHSSAF & GREF will be added later in the week. I should have the blank items sorted and missing vehicles fixed this week. Our trader configs are over a year old and RHS has updated in August, so I need to verify what they have changed and get it all sorted out.
  20. So some of you might have heard from a patron that we are in the process of demonetizing the server. Soon as we get notice out to BI, change patron tiers etc. We should be good to start adding mods we haven't been able to run. More on this decision later.... -Jets added back -Uavs added back. I don't want to make this a rule. But please keep the jets air-to-air, and armed ground targets such as AA/Tracked vehicles. Stay away from the soft targets Ex. Mozzies, Quads, Striders, unarmed heli's if you can.
  21. Let us lift planes
  22. Added "Build Checker App" which shows build rules, where applied. Removed Gas Mask visibility from leaderboards Added leaderboards button to Xm8
  23. CBA updated - CBA_A3 v3.12.2.190909 change logs: https://steamcommunity.com/sharedfiles/filedetails/changelog/450814997
  24. https://h0udini.com/6b047/5d7713a7e9afb.png You're welcome back at any time, Careful for what you wish for!
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